
I’ll admit that their announcement was not the ideal way to usher in the New Year, but the more information that is revealed about the game the less I worry for Xenonauts. I’ll start with the elephant in the room, the Firaxis X-Com remake.

It’s time for another update on what’s been happening on Xenonauts, plus a few words on a game being made by a little-known studio called Firaxis. “Mid-January is upon us and the festive season has been left well and truly behind. In fact Xenonauts people talk about on receiving this news (see Goldhawk Interactive’s recent post about their reaction to 2K/Firaxis’ announcement). See a clip below. We can imagine the shock this new XCOM announcement has caused on Goldhawk Interactive, seeing a “AAA” XCOM announcement for the same year they are expecting to release Xenonauts.

Firaxis and 2K only announced their game now but Goldhawk Interactive, also due to it’s alpha-funding scheme, have announced Xenonauts many months ago. I’m not referring to one of the games in particular although I have to confess, understandably I guess, that I am a bit more excited to hear that a new X-COM game was going to be produced (the Firaxis one) than when I learned about Xenonauts, a long time before. I can’t tell you well enough how excited I am, as surely thousands and thousands of other X-COM fans spread around the globe are, to hear that after a long wait (of more than a decade) this year we will finally be able to get the chance to play a new X-COM style strategy game, that is worthy of the original titles.

Take-Two owns the original franchise trademark that belonged to Microprose by the way. Take-Two has given the job to Firaxis Games (a respected game developer studio responsible for game titles like Sid Meier’s Alpha Centauri and Sid Meier’s Civilization 3, 4 and 5), to build a new X-COM franchise sequel. On the other side there’s the giant (at least size-wise it is) game publisher Take-Two interactive (that owns 2K Games). On one side there’s Xenonauts, produced by Goldhawk Interactive, a <24 manpower indie video game studio founded in 2009 based in London, that uses the alpha-funding model to fund their games. They are both remakes, or re-imagined versions (the difference is only subtle really) of the original X-COM games from the 90’s where your job is to lead a squad of elite fighters against an alien incursion on our planet. Two of Space Sector’s game’s choices to look for in 2012 are XCOM: Enemy Unknown and Xenonauts.
